Brian May and Eric Baker
Computer Graphics II; 4005-762
Prof. Reynold Bailey
http://bam1286.blogspot.com/
Project Objectives
To generate a statistical model that will project actor behavior in a given space based on heatmap data from previously generated data.
- Crowd behavior implemented, still needs tuning
- Parser written, needs tuning to get the appropriate data for our crowd agents
- Heatmap not generated yet
Project Responsibilities
Brian: Parser and heatmap generation
Eric: Crowd behavior and UDK Environment implementation
Project Timeline -- Currently on track to complete the project in time
- Week 5 - setup environment
- Week 6 - Initial Algorithm implementation / Heatmap generation
- Week 7 - Refine and identify problems with algorithm and statistics gathering
- Week 8 - Finalize implementation and begin to gather data
- Week 9 - Present Findings
What has been done so far
- Crowd behaviors implemented and working as we will want them to.
- UnrealScript is supporting our data collection nicely with its native logging functions
- Logging crowd agent positions effectively
- The log is parsed pretty easily in a simple C program
We're in good shape to have the project done before the end of the quarter. We only have a couple more steps to achieve our goal of producing a heatmap based on the data gathered. After that we will need to tune / refine / revise our implementation to actually make it into a useful tool.
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